課程資訊
課程名稱
賽局、資訊與策略
Games,information and Strategies 
開課學期
103-2 
授課對象
管理學院  商學研究所  
授課教師
江炯聰 
課號
MBA7022 
課程識別碼
741 M5060 
班次
 
學分
全/半年
半年 
必/選修
選修 
上課時間
星期三A,B,C(18:25~21:05) 
上課地點
管一104 
備註
本課程中文授課,使用英文教科書。
總人數上限:60人 
Ceiba 課程網頁
http://ceiba.ntu.edu.tw/1032MBA7022_ 
課程簡介影片
 
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課程概述

This course focuses on how to apply the basic principles of game theory and information economics in strategic thinking. The main content is organized into three parts:
1) Concepts and techniques
2) Some broad classes of games and strategies
3) Applications to specific strategic situations
 

課程目標
The course is to provide students with the basic essential knowledge of game theory and information economics and to educate them how to apply the principles they have learned in strategic thinking of various contents and contexts. 
課程要求
待補 
預期每週課後學習時數
 
Office Hours
 
指定閱讀
Dixit, A., S. Skeath and D. Reiley (2015), Games of Strategy (4th edition), W.W. Norton & Company. (For MBA and undergraduate students)
Rasmusen, E. (2006), Games and Information: An Introduction to Game Theory (4th edition), Blackwell. (More advanced, for doctoral students)
 
參考書目
張維迎(2004), 《博奕論與信息經濟學》, 上海三聯. (Recommended for intermediate-level study)
McCain, R. (2003), Game Theory: A Non-Technical Introduction to the Analysis of Strategy, South-Western College Publication. (At introductory level)
Poundstone, W. (1992), Prisoner’s Dilemma, Anchor Books. (A seminal work on prisoner’s dilemma)
Schelling, T. (1960), The Strategy of Conflict, Harvard University Press. (Special topic on nuclear war and peace)
Schelling, T. (1984), Choice and Consequence, Harvard University Press.
Dixit, A. and B.J. Nalebuff (2008), The Art of Strategy: A Game Theorist’s Guide to Success in Business and Life, W.W. Norton & Company. (Applications of game theory written for the public)
Baird, D., R. Gertner and R. Picker (1994), Game Theory and the Law, Harvard University Press.
Camerer, C.F. (2003), Behavioral Game Theory: Experiments in Strategic Interaction, Princeton University Press.
Brandenburger, A.M. and B.J. Nalebuff (1997), Co-Opetition: A Revolution Mindset That Combines Competition and Cooperation: The Game Theory Strategy That’s Changing the Game of Business, Currency. (Business applications of game theory in value net analysis)
Axelrod, R. (2006), The Evolution of Cooperation, Basic Books. (Computer simulation for evolutionary game theory)
Ghemawat, P. (2002), Games Businesses Play: Cases and Models, The MIT Press. (Case studies of business competitive strategy)
Campbell, D.E. (2006), Incentives: Motivation and the Economics of Information (2nd ed.), Cambridge University Press.
 
評量方式
(僅供參考)
   
課程進度
週次
日期
單元主題
第1週
2/25  Part 1: Introduction and general principles
1. Basic ideas and examples
2. How to think about strategic games
 
第2週
3/04  Part 2: Concepts and techniques
1. Rationality and equilibrium
2. Non-cooperative and cooperative games 
第3週
3/11  3. Sequential and simultaneous moves
4. Discrete and continuous strategies
 
第4週
3/18  5. Zero-sum and non-zero-sum games
6. Pure and mixed strategies
 
第5週
3/25  Part 3: Some broad classes of games and strategies
1. Uncertainty and information 
第6週
4/01  2. Strategic moves 
第7週
4/08  3. Prisoners’ dilemma and repeated games 
第8週
4/15  4. Collective-action games
 
第9週
4/22  5. Evolutionary games
 
第10週
4/29  6. Mechanism design
 
第11週
5/06  Midterm exam 
第12週
5/13  Part 4: Applications to specific strategic situations
1. Brinkmanship 
第13週
5/20  2. Strategy and voting 
第14週
5/27  3. Bidding strategy and auction design 
第15週
6/03  4. Bargaining
 
第16週
6/10  5. Markets and competition
 
第17週
6/17  Conclusions 
第18週
6/24  Final Exam